DEMOS
I have made this page so that I can show rather than tell you about the kind of work I have done.
- ZIPTUNES (iPhone)
- Save playlists on your iPhone without using iTunes
- Create custom playlists within seconds while still having full control over the results
- View, rearrange, add, or delete any songs from your playlist while it is playing
- Browse your songs, albums, and artists by favorites to quickly find what you are looking for
- Built-in music player so that you can create playlists and listen to them in the same app
- Filter songs by rating, playcount, last played date, or date added
- Custom controls and custom animations provide a one of a kind user experience
- creating, updating, optimizing, and migrating an sqlite3 database
- writing highly optimized SQL queries
- making high-performance table views
- using multithreading to enhance responsiveness
- PARTY GAME TIMER (iPhone)
- Countdown timer that can go off after a fixed or random amount of time
- Uses iOS4 multitasking to send an alarm even after exiting the application
- Custom user interface controls make it particularly easy to change settings
- Choose from one of several different sound themes
- Stop, pause, resume, or loop timer
- Introduction to XCode, Objective C, UIKit, etc
- Creating an OpenAL-based sound engine
- Making custom user interface controls
- Making graphics with various vector and raster based paint programs
- JIGSAW PUZZLE (Windows XP)
- Realistic looking, easily distinguishable jigsaw puzzle pieces with smooth 3D looking edges
- Choose from 5 predefined levels or create your own using a variety of parameters that determine the look of the puzzle and its pieces
- Puzzle pieces are created randomly and on the fly, leading to a unique puzzle experience every time
- Pieces snap together and are briefly highlighted when they match to facilitate gameplay
- ASTEROIDS (Windows 98)
- Fun, polished gameplay
- Choose from three different ships that vary in size, mobility, and firepower
- Sidestrafe or backpedal to increase your mobility
- Team up with a friend or challenge him to a deathmatch
- Levels increase in difficulty until they overwhelm you
visit ZipTunesApp.com for details
see ZipTunes in the iPhone App Store
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DESCRIPTION
ZipTunes is a smart playlist creator that makes it very easy to put on a music playlist - just tell ZipTunes what you are in the mood for, and it selects your songs automatically. For example, you can give ZipTunes requests like 'give me 30 minutes of 4* or better Rock music' or 'give me music from my top 5 trance and dance artists' or 'add 30 minutes of new techno from last week that I haven't listened to yet', and it will make or change your playlist accordingly. But you still get full control over the results - at any time, you can see the entire playlist and add, remove, or rearrange songs even as the playlist is playing. This gives you the best of two worlds - you can put on a playlist in seconds like with the iPhone's Genius feature, but you still get complete control like with the iPhone's on-the-go playlist feature.
FEATURES
TECHNICALITIES
ZipTunes is an ongoing and ambitious individual side project. The main development time was over 6 months of full time work, though I still occasionally work on updates for this app.
The two main technical challenges in ZipTunes were managing an sqlite-based music database representing your music library ( this was necessary to browse your music library in ways the iPod cannot ) and optimizing against the excruciatingly slow speed of the iPod music API. Overall, ZipTunes was a great exercise for:
See Party Game Timer in the iPhone App Store
DESCRIPTION
I wanted to make a very simple first app to learn iPhone development but was unsure what to make. When I needed a replacement for a random timer that came with a board game and could not find one, the idea for Party Game Timer was born.
Party Game Timer started out very simple and used a standard iPhone user interface. But then I learned how to create my own graphics and make my own custom user interface controls to give the app a richer user experience. So this app is where I originally discovered my interest in user interface development and making custom user interfaces.
FEATURES
TECHNICALITIES
Party Game Timer is my first iPhone app and served as an introduction to iPhone development. Some of the things I learned through this project were:
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DESCRIPTION
This is a jigsaw puzzle game prototype that I developed within a month as a research project. The task was to develop a custom algorithm that will cut an image into realistic looking jigsaw puzzle pieces, and showcase the algorithm in a single level demo. To win the demo, you may match puzzle pieces either against each other or against a semitransparent preview of the completed puzzle. I can only show screenshots for this demo, but rest assured that it plays as well as it looks.
FEATURES
TECHNICALITIES
The Jigsaw Puzzle demo was created using a proprietary in-house game engine in addition to the SDL graphics library. It was developed within a month, with almost half of the development cycle devoted to creating a detailed 18 page technical design document, researching other puzzle games, and exploring the available in-house development tools before proceeding to the actual development process.
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DESCRIPTION
This is an Asteroids clone that I created in about a week as part of the Structure of Game Design class at Full Sail. Essentially, this game takes the classic asteroid-blasting fun of the original Asteroids and introduces new playing modes like cooperative and competitive two player mode and a deathmatch mode. You will also be able to choose from one of three ships, each with a very different feel to it.FEATURES
TECHNICALITIES
Asteroids uses DirectInput, Direct3D, and fmod